Taking the Skin: Minion card image
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Taking the Skin: Minion

w 6 Cancel a frenzy card played on this vampire as it is played.
w Skin. Play when this vampire burns a minion. Put this card on this vampire and unlock him or her. This vampire may bleed an additional time this turn and gets +1 bleed and +1 stealth when bleeding. Burn this card during your discard phase. A minion can have only one skin.

Rulings

w 4 If a minion is burned in combat, his opponent his always considered to have burned him.
w 1 If the minion is burned because of a referendum or as a side-effect of the action, this does not count as the acting minion burning him. (eg. War Ghoul when recruited, Brigitte Gebauer using her last life, Kamiri wa Itherero's ability, Blood Brother Ambush).
w 1 If played on a diablerie, can be played before or after getting a Discipline card (if any), but must be played before the Blood Hunt.
w6 Cards are not replaced during the "as played" window. The cancelation must be played immediately: no other effects can be used, except for wakes (eg. neither The Barrens nor Dreams of the Sphinx can be used).
w6 If the canceled card had a "do not replace until" clause (or alternate replacement like Steely Tenacity), that clause is canceled as well and the card is replaced normally.
w6 The canceled card has still been played. The same reaction or modifier cannot be played again by the same minion. Any card which text prohibits to play more than once cannot be played again.
w6 If a limited effect is canceled (bleed, additional strike), then the limit is not triggered and another limited effect can be used.
w 6 Any frenzy card that targets/selects/chooses/affects the minion when played, is considered being played on the minion.
w6 The cost for a canceled non-action-card is still paid, including additional and alternative cost (e.g. to play Eagle's Sight to block a Wraith or zombie while Parijat, the Dark Oracle is ready the top card of the Library must be burned, even if Eagle's Sight was canceled)

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