No other effect can be used to reset the range, but other pre-range effects can be played.
101276
Neutral Guard
Only usable as the action is announced.
Vampires must burn 1 blood to attempt to block this action.
This action, while this vampire is in combat, each round is at long range (skip the determine range step for each round).
As above, and allies and younger vampires cannot block this action.
Rulings
If another effect also sets the range, the first to resolve has priority (eg. Squirrel Balance and Asanbonsam Ghoul resolve before).
When played, a multi-Disciplines card counts as requiring the Discipline(s) being used. In the hand, library, or ash heap, the card is considered to require any and/or all Disciplines listed on it.
/ Once the range is set, no other effect can be used to reset the range that round, but other pre-range effects can be played afterwards. Skip the Determine Range step for that round.
/ If another effect was already setting that round's range (e.g. Neutral Guard), that effect has priority.
Referenced by
Asanbonsam Ghoul
Gang Tactics
Improvised Flamethrower
Squirrel Balance
Ananasi Vampirephile
Brick by Brick
Charge of the Buffalo
Cold Aura
Giulia Giovanni Abruzzina
Grasp of the Python
High Ground
Immortal Grapple
Internal Recursion
Lam Into
Neebi
Neutral Guard
Omael Kuman
Selective Silence
Shadow Step
Sniper Rifle
Storm Sewers
Target Head
Michael Harris, the Incinerator
Disarm
Pulled Fangs