Can use Pack Alpha to put a retainer requiring in play.
100051
Ananasi Vampirephile
Werewolf with 4 life. 2 strength, 1 bleed.
Ananasi gets an optional maneuver each combat. Once each combat, she can burn a life during the press step to get a press and set the range in the next round of that combat, if any. She can gain a life as a +1 stealth action. Once each turn, she may play a card that requires basic Animalism as a vampire.
Rulings
If they use their last life to play an action modifier, the action fails. If they use their last life to play a strike, combat ends before strike resolution.
If they takes aggravated damage from a card they plays as a vampire (eg. Burst of Sunlight), they lose one life but do not go to torpor.
If they use their last life to pay for an action, the action still resolves fully. If that leads to an oust, the oust is resolved before resolving effects triggered by the fact that they burn.
If a card they play as a vampire sends them to torpor (eg. Reform Body), they burn. REVERSAL of previous rulings.
They cannot use a card to commit diablerie (eg. Amaranth)
"Once each turn" means once during each player's turn.
Does not stack with similar effects (or another copy of itself) to provide superior version of the discipline(s) (e.g. Leech and Putrescent Servitude together does not provide superior )
Can be used to meet one (but not more than one) of the normal Discipline requirements of a multi-Discipline card.
While a minion has an effect that allows them to play cards that require Discipline(s), they do not actually have those Discipline(s).
Multiple similar effects (e.g. two Infernal Familiar, or Ian Forestal with an Infernal Familiar) cannot be used to meet the requirements of a multi-Discipline card that the minion is missing one or more Disciplines to play.
While using their ability to meet a discipline requirement, they also meet that requirement for any other cards associated with the original effect (e.g. meeting the requirement for Pack Alpha or Muricia's Call also meets the requirement for the Raven Spy employed by that effect).
The ally counts as "independent" when playing cards as a vampire
Once the range is set, no other effect can be used to reset the range that round, but other pre-range effects can be played afterwards. Skip the Determine Range step for that round.
If another effect was already setting that round's range (e.g. Neutral Guard), that effect has priority.